Dude awesome game such a fun concept. Like someone said, little easy to hide upstairs but hey who cares. You made this game in a week and that's incredible. I'm in college and I've had coding classes and barely remember a thing but one thing I do know is how hard it is to code something working of this scale in a week so props to you! Can't wait to see another update :) You got a cool career in game design ahead of you
Ah thanks man!! Thats so kind of you to say ^^ I really appreciate the compliments! Trust me, coding gets easier, you just have to practice and practice. What I will say is that a week-long jam game will generally be held together with ducktape behind the scenes haha. Have a nice day :)
I had alot of fun with this game, popping robo skulls, repairing the windows, and getting a few spooks, but eventually I realized I could camp the bedroom upstairs, just watch the doorway and the window behind you and your set
Thanks for playing!! And yeah, right now it's a bit too easy, I think I should make it so you could more easily be overwhelmed when they come at the same time. Thanks for the feedback :)
Personally I would recommend limited ammunition before having to reload, but making it easier to get overwhelmed could also work! I dunno, just tossing ideas out
This was a pretty dope game! It's really simple but works really well and not knowing where the robots are coming from can actually cause quite a few scares I had a pretty good time with it my full play through here:
This playthrough makes me so happy! Thank you for trying the game, it was a real treat to see you discover everything about it. It was made in a week, and unfortunately I ran out of time, so it's not completely balanced and the house isn't fully modeled yet ;) I plan on making it harder in the next update, your feedback was really helpful in that!
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Dude awesome game such a fun concept. Like someone said, little easy to hide upstairs but hey who cares. You made this game in a week and that's incredible. I'm in college and I've had coding classes and barely remember a thing but one thing I do know is how hard it is to code something working of this scale in a week so props to you! Can't wait to see another update :) You got a cool career in game design ahead of you
Ah thanks man!! Thats so kind of you to say ^^ I really appreciate the compliments! Trust me, coding gets easier, you just have to practice and practice. What I will say is that a week-long jam game will generally be held together with ducktape behind the scenes haha. Have a nice day :)
I had alot of fun with this game, popping robo skulls, repairing the windows, and getting a few spooks, but eventually I realized I could camp the bedroom upstairs, just watch the doorway and the window behind you and your set
Thanks for playing!! And yeah, right now it's a bit too easy, I think I should make it so you could more easily be overwhelmed when they come at the same time. Thanks for the feedback :)
Personally I would recommend limited ammunition before having to reload, but making it easier to get overwhelmed could also work! I dunno, just tossing ideas out
Yes! Great suggestion. Not sure if having ammo is the way to go, but I'll definitely make it harder. Thanks for playing :)
This was a pretty dope game! It's really simple but works really well and not knowing where the robots are coming from can actually cause quite a few scares I had a pretty good time with it my full play through here:
This playthrough makes me so happy! Thank you for trying the game, it was a real treat to see you discover everything about it. It was made in a week, and unfortunately I ran out of time, so it's not completely balanced and the house isn't fully modeled yet ;) I plan on making it harder in the next update, your feedback was really helpful in that!
Thank you for responding and for the game I really did enjoy it a pretty good bit I do wish you all the best with it and the game jam!
Thanks man!!